January 19, 1990
Hick handymen Val McKee and Earl Bassett can barely eke out a living in the Nevada hamlet of Perfection, so they decide to leave town — despite an admonition from a shapely seismology coed who’s picking up odd readings on her equipment. Before long, Val and Earl discover what’s responsible for those readings: 30-foot-long carnivorous worms with a proclivity for sucking their prey underground.
April 9, 1996
Those supersucking desert creatures are back —- and this time they’re south of the border. As the creatures worm their way through the oil fields of Mexico, the only people who can wrangle them are veteran Earl Bassett and survivalist Burt Gummer. Add to that team a young punk out for cash and a fearless scientist, and the critters don’t stand a chance.
October 2, 2001
Burt Gummer returns home to Perfection, Nev., to find that the town of terror has become a theme park, and when the simulated giant worm attacks turn real, the survivalist must battle the creatures once again. Gummer pits his impressive knowledge of weaponry against the newest and deadliest generation of flesh-eating graboids, with help from two young entrepreneurs.
January 2, 2004
This prequel of the bone-chilling Tremors begins in the town of Rejection, Nev., in 1889, where 17 men die under mysterious circumstances. Spooked by recent events, the miners who populate the town leave in droves until there’s nothing left but a shell of a community. It’s up to the remaining residents to get to the bottom of the deaths — but they must do so before they, too, are eradicated off the face of the planet.
October 6, 2015
The giant, man-eating Graboids are back and even deadlier than before, terrorizing the inhabitants of a South African wildlife reserve as they attack from below-and above.
May 1, 2018
Burt Gummer (Michael Gross) and his son Travis Welker (Jamie Kennedy) find themselves up to their ears in Graboids and Ass-Blasters when they head to Canada to investigate a series of deadly giant-worm attacks. Arriving at a remote research facility in the artic tundra, Burt begins to suspect that Graboids are secretly being weaponized, but before he can prove his theory, he is sidelined by Graboid venom. With just 48 hours to live, the only hope is to create an antidote from fresh venom — but to do that, someone will have to figure out how to milk a Graboid!
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